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Xcom 2 avenger build
Xcom 2 avenger build












It also allows you to reveal more of Advent’s agenda and set back AVATAR progress, both things you need to do if you want to complete the game. Mimic Beacons remain indispensable throughout the campaign, providing incredibly effective distractions that will save you time and again during otherwise untenable turns.Ī Skulljack with the Skullmining upgrade is an important boost for your Specialist as it grants a boost to their hacking stat, crucial as later missions feature fearsome robotic enemies to be stunned or controlled.

xcom 2 avenger build

The Battle Scanner is most useful early on when hidden Faceless are big ambush threats on Retaliation missions, as any fake civilians detected in their radius will be revealed as the goo monsters they are. Having a Flashbang handy is often the difference between regaining control of your Ranger or watching them machete charge your entire squad to death, so don’t leave home without one.īattle Scanners and Mimic Beacons are both very helpful tools. But the most important enemy the Flashbang disables is the Sectoid-disoriented Sectoids can’t perform psychic abilities, and abilities they’ve already cast and are channelling will be broken upon the flashbang landing, cancelling nasty Mind Controls and even dispelling Psi Zombies from their reanimated existences. On the surface its large radius and aim penalty seem helpful, but the most important detail is that what flashbangs do is disorient targets, disabling many abilities for the duration such as Stun Lancer meleeing, Muton grenading and even Codex teleport and cloning, just to name a few.














Xcom 2 avenger build